Follow us on Facebook, TikTok, Twitter, YouTube, and Instagram. I certainly wouldn’t mind seeing more of this weird world though. The wording makes me lean toward the latter, and if that’s the case, it’s great that the game can have such a strong last hurrah. Considering that the original roadmap seemed to have a small tease of more to come at the end, it’s difficult to tell whether this is merely the final free update or truly the last official update planned. Something interesting about the update is that the Twitter post about it does mention this being the final update that’s “handing our game over to the community”. Many other open-source tools made for Unreal Engine games can be used, so modding should be a breeze for seasoned creators. While mods can be browsed and installed from a new in-game menu, those interested in doing some modding themselves can find all the important information on the Weird West mod.io page. It’s a very impressive new way to play and the transition from a top-down action-RPG camera to a first-person view is a lot better than you’d expect. Some interactions use a third-person view like stealth kills and the slow-motion dodge, but nearly everything else is done in first-person. Created by Joe Wintergreen, who had worked on the game as a Systems Designer and Technical Designer, the mod allows most of it to be experienced straight from the eyes of the playable characters. What may arguably be the craziest mod is one with a working first-person mode. Two mechanic-changing mods have also been added with the No Friendly Fire mod and the Long Last Tools mods which increases durability for shovels, pickaxes, and skinning tools. Two visual-changing mods include a gender-swapping mod for four of the playable characters and an Undead Animal reskin. A starter pack of sample mods has been automatically added for the community to immediately experiment with.
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